Spongebob Squarepants

Originally launched lower back in 2003, everyone’s favorite yellow sponge is getting rehydrated and heading to the contemporary era of consoles! Spongebob Squarepants: Battle for Bikini Bottom is viewed a cult basic by way of many, and aspects Spongebob and his pals as they attempt to collect spatulas and retailer Bikini Bottom. Utterly ridiculous – however in a right way!

Being dubbed “rehydrated” as an alternative of remade, Spongebob Squarepants: Battle for Bikini Bottom will have a new multiplayer mode as properly as reduce content material from the original game. This upcoming remake truely has followers very excited to assist store Bikini Bottom!

Elden Ring
While the authentic launch date hasn’t been announced yet, it looks that Elden Ring will be releasing sometime in late 2020. Elden Ring has been in improvement considering late 2016. It is a third-person RPG that appears to revolve around the Elden Ring, something that is. Unfortunately, that’s all we honestly know about it at the moment, but hopefully, in the coming months, more statistics will be revealed.

It’s extraordinary that Bandai nevertheless has no longer given us an replace on the Elden Ring release date, given that June 2020 is just about over. However, we’ll replace this publish when we have more reliable records related to its release date.

Skater XL
All we can say it’s about DAMN time that game enthusiasts obtained a new skateboarding sim. If you’ve been striking around ready for Skate four from EA, the terrible news is that EA always says it’s now not involved in it. The good information is that Easy Day Studios has a little game called Skater XL to fulfill these who had been waiting for Skate 4.

Skater XL is available in an Early Access nation on Steam right now, however the 1.0 launch has been scheduled for July 7, 2020 – and I couldn’t be more excited. I’ve already dropped 500+ hours (yes, seriously) in Skater XL in its Early Access version, so it’s safe to say that I comprehend the ins and outs of this game. The first issue you want to recognize about Skater XL is that the controls take a similar-yet-different strategy to the flick controls you might be used to if you played Skate. But alternatively of canned animations, Skater XL allows every thumbstick to manage every foot so that no two kickflips pop and spin the actual equal way; it all relies upon on your ft placement on the board, how fast you flick the controls, etc.

It does take a warm minute to get used to, but once you get the controls down, you’ll comprehend it’s in reality first-rate intuitive and way better than the skateboard sims of the past.

The Skater XL 1.0 release will also add a big Downtown Los Angeles map for us to play round in, and we can’t wait to skate some of the iconic L.A. spots on July 7th.